It is 2018 now, and the thing to do is, of course, start with a big 'new year, new me' resolution. But we also know how hard those are to stick to. Easy solution? Just post a photo of yourself and throw Instagram filters on it until all your Internet friends forget you're still the exact same person as last year. Well, this one's not getting any better…
- Now, what I'm about to show you is by no means exclusive to Blender, tools like Meshmixer or MeshLab can also do some very similar things, but Blender feels very powerful and polished and it does work really well, especially when compared to MeshLab, which isn't exactly known for running all that smoothly.
- Hi, try MeshMixer and ReCap they are pretty good, but probably the best one is MeshLab, it has a great library of algorithms, while you are doing that you could search to for CloudCompare. For Grasshopper there is s a plugin call Mesh+ that Close Holes on meshes. RIL (Rolf) January 12, 2018, 3:10am #5.
Contexts 3 2 0 – fast window switcher installation. But what if you could do the same thing for your 3D printable models? Use a filter, make it smoother, turn it into a wireframe or a low-poly model with minimum effort or even draw on it and sculpt with a digital 3D printing pen that comes with an undo button? Well, that's what I'm going to show you how to do today. As always, we're going to use free software, so anyone can follow along, and these filters work on basically any 3D model, so even with designs that you simply download from Thingiverse or Youmagine as a good old .stl file. Let's get to it!
Okay, so obviously, playing with 3D models isn't quite as swipey-tappy as the real Instagram. But it's not much harder, either, once you know the basic moves. Doom sega genesis. What we're going to be using today is Blender, a completely open-source program probably best known for being an awesome tool for creating and rendering out 3D animated shorts and movies. You all know Big Buck Bunny, right? Blender can be downloaded for free here. Depending on what slicer you use, you might also need Meshmixer or Netfabb for some post-processing. I show you how to get Netfabb Basic for free right here and Meshmixer is and has always been free anyways. I'll be slicing my models in Cura 3.1, which deals well with even somewhat sketchy stl files and also lets me cut off the bottom of a part, which is great for when your processing distorted that bottom surface somehow.
Hi all, I want to hollow out the inside of my model and have been using Meshmixer to try and do this. However after I enter all the hollowing settings and hitting accept, if I do a cut on the model so I can view the inside, I am seeing red (literally). Apparently STL files can have outside faces and inside faces, and Meshmixer is making the hollow an inside face. The problem with this is that.
Now, what I'm about to show you is by no means exclusive to Blender, tools like Meshmixer or MeshLab can also do some very similar things, but Blender feels very powerful and polished and it does work really well, especially when compared to MeshLab, which isn't exactly known for running all that smoothly.
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Ok, so while that's all printing, let's talk about my new year's resolution: Being more grateful, focusing on the positive and all the things I and we as a community have achieved. 3D printing has become better, cheaper, easier, more accessible than ever. On this channel, we've already managed to cover so many important topics, and for 2018 we're going to cover even more. Heck, I've even hired a full-time employee to help me keep making more quality content for YouTube – and the best thing is: This is all made possible through your support, either by just watching the videos or by contributing directly on Patreon and otherwise.
Patreon has actually reversed their fee restructure, so just like before, even a small $1 pledge a month is totally viable.
So these are some basic ways to process an stl and make it look better, more interesting or simply, well… more unique. But as always with customizing things, what I showed you here is only just scratching the surface of what's possible and it's up to you to make the best use of these tools. Combine effects, take the files in and out of Blender and into other software and come up with your own ways to process the designs we already have and make them your own. If you find a look you like, don't forget to share your recipe in the comments below!
If you're just looking for some cool owls to print, you can also find them linked down there. I, for one already have an idea of what I'm going to use this process for – stay tuned for a 'quick tips' video coming up soon!
If you liked this one, hit that thumbs up button, get subscribed if you loved it and check out the ways you can support this channel through Patreon, all that info is also there right below the like button. As always, thanks for watching and I'll see you in the next one!
You can find the files on Thingiverse and Youmagine
Thank you to ATOM 3D for sponsoring this video! Who you are audio.
Meshlab Vs Meshmixer
Big Buck Bunny by the Blender Foundation https://peach.blender.org
Owl Statue by Cushwa https://www.thingiverse.com/thing:1821
Download Attachments
- OwlLP
File size: 39 KBDownloads: 673 - OwlMesh
File size: 462 KBDownloads: 734 - OwlMineR
File size: 795 KBDownloads: 669 - OwlReDo1_fixed_sc
File size: 19 MBDownloads: 733 - OwlSmooth
File size: 4 MBDownloads: 742 - OwlArmor
File size: 1,000 KBDownloads: 753
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Sometimes stl- or obj-files or other files which contain 3d models has several objects in one file. That is no problem for printers to print more than one object simultanous, but sometimes it is neccessary to reprint one of these objects and in this case the 3d file has to be splitted/seperated to get out the object which should be reprinted. https://trueefiles702.weebly.com/kcncrew-pack-02-15-2016.html.
Autodesk Meshmixer Tutorial
Out there are more than 2 tools which can handle this. In the following there are two short descriptions how to split these files with MeshLab and with MeshMixer.
Seperate Objects with Meshlab
Open MeshLab and import the file which contains the objects. File -> Import Mesh
After the mesh has been imported, klick on Select Faces in a rectangular region and select the object which should be deleted.
Meshlab Vs Meshmixer Mini
Holding the STRG/CTRL button during the selection allows to select more than one part. After the parts have be selected push delete button to delete them.
Now the remaining object / objects can be exported. File -> Export Mesh as
Seperate Objects with Meshmixer
Open MeshMixer and import the file which contains the objects. File -> Import
After the mesh has been imported, klick on Select and draw a path around the objects which should be deleted. Then push the delete button to delete them.
Now the remaining object / objects can be exported. File -> Export